Solve the Outbreak
Published in academic literature
App Summary
App Screenshots

















Detailed Description
Functionality & Mechanism Developed by the Centers for Disease Control and Prevention (CDC), this application simulates epidemiological investigations through a gamified interface. The system casts the user as a "Disease Detective" tasked with resolving fictionalized outbreaks based on historical events. Sessions involve analyzing data, interpreting clues, and executing operational decisions such as implementing quarantines or ordering laboratory tests. A tiered progression system delivers pedagogical content on public health science, with performance metrics guiding advancement through increasingly complex scenarios.
Evidence & Research Context
- The associated research describes the platform as a digital outreach tool designed to enhance public health literacy by bridging scientific theory and practical application.
- A preliminary debriefing study (N=16) with undergraduate epidemiology students indicated the game was effective for applying existing course knowledge to investigation scenarios.
- The same study noted that while participants reported high engagement, they also identified methods to circumvent game mechanics, suggesting areas for design improvement.
Intended Use & Scope The application is intended as an educational tool for students, educators, and the general public to foster engagement with public health science. Its primary utility is to simulate and reinforce epidemiological principles in an interactive format. The platform is not a clinical decision support or diagnostic tool and does not substitute for formal training.
Studies & Publications
Peer-reviewed research associated with this app.
The CDC's "Solve the Outbreak" game: a preliminary debriefing study with students enrolled in an undergraduate epidemiology course
Seitz et al. (2024) · Discover Education
Students enjoyed the game and reported it was effective for learning epidemiological outbreak investigation concepts.Solve the Outbreak: A Public Health Discovery Game
Centers et al. (2018)
Describes the research-driven development of this appIn the Media
App Review: CDC's 'Solve the Outbreak'
The Centers for Disease Control and Prevention developed Solve the Outbreak to educate Americans about massive sickness and treatment, using an interactive question-and-answer game format that turns users into digital epidemiologists. The app features three missions where players investigate clues to discover mysterious illnesses, such as a stomach bug striking college students where players must choose whether to question victims, quarantine students, or advise rest. However, the app lacks replay value due to its three static missions that don't change after playing.
CDC Solve the Outbreak App: Do you have what it takes to become a Disease Detective?
The CDC developed Solve the Outbreak to train users as disease detectives through fictional outbreaks based on real-life cases, where players take on the role of Epidemic Intelligence Service agents. Users must puzzle through evidence to earn points for each clue, with better answers leading to higher scores and faster life-saving decisions as they progress from Trainee to the top rank of Disease Detective. The free iPad app launches with three outbreaks and serves as "a great way to take the study of epidemiology outside the classroom" for teens, young adults, and public health enthusiasts.
App Information
Category
Evidence Profile
Published in academic literature
Platforms
Updated
Aug 2025
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